By Roger Engelbert
About This Book
- Build multi-device video games, letting the framework do all of the heavy lifting!
- Spruce up your video games with easy-to-apply animations, particle results, and physics simulation
- Quickly enforce and try out your individual online game play principles, with an eye fixed for optimization and portability
Who This e-book Is For
If you're a online game fanatic who wish to boost and post your personal online game principles onto diverse app shops, this can be the ebook for you. a few wisdom of C++ or Java is beneficial yet no longer necessary.
What you are going to Learn
- Add time-saving and fun-looking animations on your projects
- Make your video games glance cooler with particle effects
- Draw traces, circles, and different primitives at the screen
- Create position holder sprites to speedy try your online game ideas
- Load exterior facts into your games
- Create tasks and install them to iOS and Android
- Prepare your online game for numerous monitor sizes and resolutions
- Use the CocosIDE and the Lua bindings to increase a game
Upgraded and up to date, the strong and renowned open resource framework Cocos2d-x is healthier than ever. via step by step tutorials, you are going to how to take entire benefit of the framework. you are going to upload animations and lighting tricks, enforce a physics engine, optimize your video games, arrange a undertaking for a number of units, and boost video game rules from the try model to a complete project.
Most importantly, this ebook provide you with the collected wisdom of hundreds of thousands of online game builders, all packed into one easy-to-use and confirmed framework that may keep time and strenuous thinking!
Read Online or Download Cocos2d-x by Example: Beginner's Guide - Second Edition PDF
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Extra resources for Cocos2d-x by Example: Beginner's Guide - Second Edition