Download C++ Game Development Cookbook by Druhin Mukherjee PDF

By Druhin Mukherjee

Key Features

  • Level up your video game programming talents with insightful recipes on construction video games in C++
  • Analyze the fewer as a rule mentioned issues of C++ functions to enhance the simplest games
  • Improve the functionality of your video games with the hot multi-threading and networking beneficial properties of C++11

Book Description

C++ is likely one of the most popular languages for video game improvement because it helps a number of coding types that offers low-level entry to the approach. C++ continues to be used as a popular video game programming language by way of many because it provides video game programmers keep an eye on of the whole structure, together with reminiscence styles and utilization. besides the fact that, there's little info on hand on the best way to harness the complicated good points of C++ to construct strong games.

This booklet will educate you ideas to boost common sense and online game code utilizing C++. the first aim of this booklet is to coach you to create high quality video games utilizing C++ video game programming scripts and strategies, whatever the library or video game engine you utilize. it's going to make it easier to utilize the object-oriented services of C++ so that you can write well-structured and strong video games of any style. The publication additionally explores very important components similar to physics programming and audio programming, and provides you different valuable advice and tips to increase your code.

By the top of this e-book, you may be powerfuble in video game programming utilizing C++, and should manage to strengthen your personal video games in C++.

What you'll learn

  • Explore the fundamentals of online game improvement to construct nice and powerful positive aspects to your game
  • Develop your first text-based online game utilizing a number of the strategies of object-oriented programming
  • Use algorithms while constructing video games with numerous sorting and looking techniques
  • Exploit facts buildings in a game's improvement for information storage
  • Create your first 2nd video game utilizing GDI library and sprite sheet.
  • Build your first complex 2nd online game of area invaders utilizing styles comparable to observer, fly-weight, summary manufacturing unit, command, kingdom, and more

About the Author

Druhin Mukherjee is at present the co-founder and technical Director at GodSpeed video games. He has, through the years, labored with consumers corresponding to Lightning Fish video games, Chromativity, Rockstar North, Tag video games, BBC, Dynamo video games, and Codemasters.

Druhin has been balancing making video games and educating game programming to enthusiastic scholars. He spent three years in Auckland, New Zealand as a Senior Lecturer within the video games division at Media layout School.

As a passionate video games developer, Druhin has been sharing his wisdom on the net as blogs and internet sites. His lately began site for fixing online game improvement puzzles has over thousand subscribers.

Druhin has collaborated with different writers and released many journals and papers; in spite of the fact that, this is often his first respectable attempt to write down a book.

Table of Contents

  1. Game improvement Basics
  2. Object-Oriented method and layout in Games
  3. Data buildings in video game Development
  4. Algorithms for online game Development
  5. Event-Driven Programming – Making Your First 2nd Game
  6. Design styles for online game Development
  7. Organizing and Backing Up
  8. AI in online game Development
  9. Physics in online game Development
  10. Multithreading in video game Development
  11. Networking in video game Development
  12. Audio in video game Development
  13. Tips and Tricks

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